7 Reasons to Prototype with Microsoft Sketchflow
January 22, 2010 2 Comments
I’ve been trying to use more of the Microsoft Expression design tools (for a number of reasons). I’ve decided one of its biggest advantages over other options is its prototyping tool, Sketchflow (included with Expression Blend 3).

Former Slalom Consultant Aaron Hursman is a user experience architect who applies user-centered design principles and techniques for his cients. He has a background in web development and enterprise applications and enjoys participating in the social web.
Why should you be using Sketchflow to prototype?
- It’s the closest digital option to paper prototyping
- Sketchy styles – helps people remember that it’s still under construction. More on this from this boxesandarrows article.
- Pen tablet integration – allows you to hand draw stuff, which is faster than anything else. Want one? Check out the ones from Wacom.
- Progressive Fidelity – move from hand-drawn objects to sketchy objects to wireframe objects to highly-polished designs
- Portable – can be packaged up quick and sent out to your team and your clients
- Feedback Management – your team and clients can annotate mockups directly and share back with designers
- Snappy transition to developers – it produces xaml and code behind files that front-end developers can use as the basis for their code (instead of just looking at a set of graphic mockups and having to translate those into development assets)
I recently watched a good video on Microsoft Sketchflow. If you just want to see a demo, jump to the 31 minute mark.





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You are very welcome, Sam! Hope you can put the information to use soon.